A collection of my ramblings on fantasy physics, game mechanics, and planar adventures as they apply to Dungeons and Dragons and its retroclones.
Monday, December 12, 2016
Placeholder: Switched to 13th Age
Previous I was operating from a framework based largely on Pathfinder, but I've since switched to 13th Age because it solves a lot of my beefs with the d20 rules like positive/negative energy, alignment, taxonomies, epic levels, and so forth. I'm going to have to revise what few posts I've made so far, so that may take a while. I will be taking inspiration from other retroclones while building my setting and the final result may be a bit eclectic.
Labels:
mechanics
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