Monday, May 24, 2021

Druids, dryads, and hamadryads

So I wanted to touch on dryads in this post. Two things: the etymological relationship between druids and dryads, and the mythological relationship between dryads and hamadryads.

In the past the word dryad was used to mean druidess, i.e. a female druid. By virtue of the transitive property, one could argue that a druid therefore could be a male wood nymph or nymphus. I've never seen anyone ever do this, but if you want a male dryad that isn't a satyr and care about the inflection of Greco-Latin loanwords then druid might fit the bill.

In Greek myth, a hamadryad is a type of dryad whose life is bound to a specific tree. If the tree dies, then so does the hamadryad. In fantasy tabletop games, this unique of hamadryads has been folded into dryads in general. This results in attempts to integrate hamadryads to rely on distinguishing them from dryads through any number of arbitrary means that have nothing to do with the original myths.

I generally have little interest in any of these modern distinctions, except for one I found in homebrew. One homebrew page I read introduced a fascinating distinction between dryads and hamadryads for gaming that reflects the original myths. Here the hamadryad arose as the personified soul of a tree, as in myth and the dryad of the Monster Manual. Meanwhile, the dryad was the child of a hamadryad and a father of another race such as human, elf, fairy, or satyr. A dryad could choose to live as adventurer like her father's race or could bind to a tree and live identically to a hamadryad in a manner consistent with the MM's dryad. I like this idea and would like to use it in my own worldbuilding sometime.

© 音楽ナスカ

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